• UX & UI Design
    • How to Become an Internet Superhero
    • Vinnies Insider
    • ReCo
    • Piccolo Vicolo
  • Communication Design
    • branding
    • publication
    • poster
  • exhibitions
  • About
  • Contact
Dotti Li
  • UX & UI Design
    • How to Become an Internet Superhero
    • Vinnies Insider
    • ReCo
    • Piccolo Vicolo
  • Communication Design
    • branding
    • publication
    • poster
  • exhibitions
  • About
  • Contact

How to Become an Internet Superhero E-book — UX, Illustration & Interactivity Combined to Teach Online Safety — With Tailored Experiences for Students and Educators Across Devices

E-book for Educators for Projecting and Reading for Kids (Full Version):

My Roles & Responsibilities

Lead Designer, Illustrator, Creative Lead & Project Owner

  • User/Learner Experience: UX research, UX/LX/UI Design, User Testing, Accessibility & Inclusivity, Wireframing & Prototyping

  • Art/Visual Design: Art & Creative Direction, Visual Style Research, Illustrations, Story Pacing & Layout

  • Learning Design: Curriculum Development, Curriculum Mapping, Lesson Plan Design

  • Others: Shareholder Workshops & Communications, Project Plan & Management

Software

Figma, FigJam, Procreate, Adobe Photoshop

Audience

Foundation to Year 2 students

E-book for Kids (iPad Version) for Self-Reading (Partial Version):

 

The Challenge

Create a digital storybook to teach early primary students about online safety in a fun, age-appropriate, and educational way. The project began with no defined scope or brief, and partway through, the learning designer left the organisation.

Design Considerations

Designed for iPad/tablet use in primary classrooms

  • Focused on a narrative-based approach to online safety education — creating an engaging, age-appropriate story to help young children understand how to be safe online

  • Featured inclusive characters and familiar digital scenarios to support relatability and empathy

  • Illustrated clear digital behaviours and safe habits through storytelling

  • Applied early years readability standards in typography, pacing, and layout

  • Designed for iPad/tablet use in classroom and home learning environments

Design & Delivery Highlights

I took full ownership of the project — from shaping the vision to delivery.

  • Defined the scope and creative direction from scratch

  • Led cross-functional workshops with stakeholders to understand goals, align on narrative direction, and co-critique early drafts

  • Designed and illustrated the entire storybook to engage young learners through warm, expressive visuals

  • Created two tailored versions:

    • One for educators to read aloud with discussion prompts

    • One simplified for students (with kids language and more interactive animations) to explore independently (iPad & laptop)

  • Conducted user testing with educators and students to ensure clarity, engagement, and appropriate tone

  • Iterated based on feedback from both educators and young readers

Outcome

  • Successfully delivered as part of eSmart’s digital learning resources

  • Used in schools across Australia, both in online and face-to-face settings

  • During user testing with primary schools in Victoria (Year 1–2 students), kids cheered when interactive animations appeared and remained fully engaged throughout the session

  • Positive feedback from educators who appreciated both the visual storytelling and dual-use format

  • The foundation cited the project as a key piece in strengthening their early-years safety resources

 
Figma file: e-book for educators
Figma file: E-book for kids (iPad version)