ArchMateria — Materials & Project Discovery PlatformRole: Product & UX/UI Designer (sole designer)
Duration: Ongoing project
Platform: Responsive marketplace platform (Desktop · iPad · Mobile)
Tools: Figma · Figma Make · FigJam · AI-assisted workflows · Design System
ArchMateria hero section
ArchMateria partial landing page
I am designing ArchMateria, a responsive architectural materials platform connecting architects, suppliers, and manufacturers across China and international markets through curated material discovery, project inspiration, and editorial storytelling.
As the sole designer, I am leading both the brand direction and end-to-end UX/UI process — including branding, user research, personas, information architecture, user flows, wireframing, prototyping, usability testing, responsive UI design, design systems, and stakeholder workshops — while helping define the product vision in a fast-evolving startup environment.
The platform is being designed across desktop, tablet, and mobile experiences with a focus on scalable UX foundations, premium visual direction, and complex material exploration workflows.
Outcome
Developed the brand identity and visual direction for a premium architecture-focused platform.
Established scalable UX foundations for a responsive materials marketplace experience.
Created a high-end editorial-inspired UI system tailored to architects and design professionals.
Improved material discovery and manufacturer exploration through clearer IA, filtering structures, and navigation systems.
Developed reusable responsive components and an evolving design system for future scalability.
Helped align stakeholders around UX processes, feature prioritisation, and MVP direction.
Introduced bilingual and cross-market UX considerations for Chinese and international audiences.
Challenges
Defining both brand direction and UX structure within an evolving startup vision.
Translating complex architectural material data into intuitive and scalable user experiences.
Balancing editorial storytelling with functional filtering and technical specifications.
Managing shifting feature requirements and ongoing scope evolution during the design process.
Designing responsive experiences that work consistently across desktop, tablet, and mobile.
Creating scalable UX foundations flexible enough for future AI and material simulation features.
Aligning multiple stakeholder expectations while introducing UX processes in a low-design-maturity environment.
Key Contributions
Led branding, product strategy, and end-to-end UX/UI design as the sole designer.
Defined the platform’s brand identity, visual language, typography direction, colour palette, and editorial design style.
Designed responsive experiences across desktop, tablet, and mobile platforms.
Defined primary and secondary user personas to guide platform structure and product decisions.
Conducted competitor analysis, UX benchmarking, and workflow research across architecture and materials platforms.
Designed information architecture, user journeys, and filtering systems for complex material categories and technical specifications.
Created low-fidelity wireframes, interaction flows, and interactive prototypes to validate concepts early.
Conducted iterative usability testing and design reviews to improve navigation clarity and user experience.
Facilitated stakeholder workshops to align expectations, clarify UX processes, and refine scope.
Designed manufacturer pages, material libraries, project showcases, login experiences, and saved collections.
Built and maintained an evolving responsive design system using reusable UI components and AI-assisted workflows.
Designed bilingual and cross-market UX experiences for architects, suppliers, and manufacturers across Chinese and international markets.
Balanced premium editorial aesthetics, accessibility, and scalable product thinking throughout the design process.
ArchMateria product detailed page
ArchMateria materials gallery page